Library of post processing materials for the Unreal Engine 4 Marketplace. The package contains two groups of post processing materials – distortion and blur materials. In sum there are 9 materials, 15 material instances and 11 original textures.
- Generic distortion based on a texture map. Implemented water droplets, water distortion and frost effects. Can use special fade map to control appearance.
- Bulge effect.
- Oldskool wavy underwater effect.
- Optimized 5×5 and 9×9 Gaussian blurs (9 and 25 texture taps accordingly). Including masked versions which allow blurring parts of the screen.
- Radial blur.
- Circular blur.
Each material also comes with one, two or three ready to use material instances. Materials are customizable and all of them can be fade in or out gradually.